By Harald Kellhack, Rainer Schlenker
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This booklet is written to deal with an underemphasized quarter of chess education and research, the identity of and response to--threats. for amateur and intermediate-level avid gamers, the examine of strategies is paramount. just about all strategies books take the method of supplying a place the place there's a compelled win, checkmate or draw.
Glossy vintage deals thorough, systematic research of using the queen, energetic king, exchanges, seven varied makes use of of pawns, minority attackk, dynamic parts, even more. Analyses of 129 nice video games that includes Capablanca, Alekhine, Lasker, Botvinnik, Reshevsky, Bronstein, Smyslov, Spassky, different masters.
Alekhine's Defence is likely one of the such a lot provocative openings on the black's disposal, perfect for match gamers trying to find interesting video games. the entire vital diversifications are lined during this publication which makes use of various illustrative video games to illustrate the major thoughts. a lot of those video games are from Alburt's personal perform of the Alekhine, during which he's an skilled exponent.
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Extra resources for 1...Sc6! aus allen Lagen
If the attacker's king is far away from its pawns, then sometimes the defender can draw with a direct attack against these pawns. Example 67 Topalov-Gulko, Villarrobledo 2000 In Diagram 17 Black can rush in to attack White's pawns with his king, although care is still required to make a draw. 54 ... Ke4! Black must play this before White has a chance to play Bc2 or Kd3. 63 Starting Out: Minor Piece Endgames Diagram 17 (8) Black draws Diagram 18 (W) Black's king races back 55 Bdl Preventing ... Kf3, but there is another way in ...
Black draws here due to the very unfortunate placing of White's bishop: 1 Ke5 Ka8! 2 Kb5 Kb7 3 Ke5 (advancing to a6 or c6 gives stalemate) 3 ... Ka8 4 Bb8!? Kxb8! with a drawn king and pawn ending: 5 Ke6 Ke8 6 b7+ Kb8 7 Kb6 stalemate. Now let's examine one or two cases from practical play. 33 Starting Out: Minor Piece Endgames Example 35 Short-Lputian, Batumi 1999 (Diagram 50) Black draws by forcing a fortress pawn structure before racing back to the corner with his king. 59 ... Ke4! Forcing White to think about the defence of his h-pawn.
F4 Forced, as White was simply threatening Kg3. , intending Kh2, is a mistake, after which Black can escape with a draw with 56 .. f3!. f2-flQ, deflecting the bishop. Ke7 Black has to stay attacking the e6-pawn. 56 ... Kc6 allows White's bishop to relocate onto a better diagonal: 57 Bd3! Kd6 58 Bf5! h2 59 Kg2 with an easy win. 57 Bd5?! This move doesn't yet throwaway the win, but it is an indication that White 43 Starting Out: Minor Piece Endgames hasn't found the winning plan. White needs to 'lose a move' with his bishop in order to put Black into zugzwang.