Download Amazing Irv's Handbook of Everyday Magic: Tricks to Confuse, by Irv Furman PDF

By Irv Furman

Trying to find a bit magic on your lifestyles? Presto! Here's impressive Irv's instruction manual of daily Magic--a hip, how-to consultant to creating magic with daily gadgets in daily situations!

With the specialist suggestions of fantastic Irv, you'll study all of the methods of the conjuring exchange. utilizing not anything greater than your personal arms and the typical goods round you--cell telephones, saltshakers, airsickness baggage, television distant controls, and others--you'll be mystifying family members, associates, coworkers, and fellow commuters very quickly flat.

greater than forty five awesome tricks--complete with step by step directions and designated illustrations--are inside those pages, divided into sections on magic at domestic, at paintings, at the move, and in town. study to:

• Magically Feed a Parking Meter
• Pull a Banana Out of skinny Air
• Use Your Calculator to foretell the Future
• Make a Shot Glass Vanish
• Make Time Stand nonetheless, and more!

manage to create magic every time, at any place with this pleasing ebook for magicians of every age.

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Extra info for Amazing Irv's Handbook of Everyday Magic: Tricks to Confuse, Amuse, and Entertain in Every Situation

Sample text

Hint: You could also select a leader who can give different commands like "Hop" or "Clap" or "Wave your hands", as soon as the music stops. In each case, the children who don't stop immediately are eliminated from the game. The last child left in the game is the winner. i Here's a game that could turn out to be messy. You could play it outdoors or in a large sized balcony. 1. Fill the tubs with dark coloured water and put in a generous number of coins and stones. 2. Put on the music The children have to collect as many coins as they can from the tub with one hand till the music stops.

1. Paste each picture on thick cardboard and cut it irregularly into large, differently shaped pieces. 2. Give one set of pieces to each participant. 3. He/she has to re-arrange the pieces to form the original picture. 4. The player who is successful in putting the picture together first is the winner. i 5-' 1I YOU W Many st V I'lZ I here are amazing things you can do in just a minute! They also make for some interesting games. 1. Both boys and girls can play this game. However, before the game starts, all girls participating in it must remove their hairclips, bands or pins and leave their hair open.

Give each participant a handful of the same in one bowl. 2. At the call 'start' each participant starts picking up the rice grains from the mixture and putting it in the other bowl. 3. The winner is the one who has picked up the maximum number of rice grains in one minute. Hint: You could use any combination of grains that you think is suitable for the age of the players. • • • Here's a little creative activity for children. 1. Form different groups according to age. 2. Give all participants an equal number of matchsticks and make them sit away from each other.

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