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By Jr. Keith William H., Loren Wiseman

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Bands 8 9 +6/+I +3 +6 +3 Improved Uncanny Dodge of infiltrators sneak into orcish fortifica10 +71+2 +3 +7 +3 Moving Target,Sneak attack+4d6,Trap Sense+2 tions or gnoll camps with poison or 11 +8/+3 +3 +7 +3 +9/+4 +4 +8 +4 tindertwig to inflict as much harm as 12 possible. ) Races: The most likely player 14 15 +11/+6/+1 +5 +9 +5 Trap Sense+3 character infiltrators are wood elves, 16 +12/+7/+2 +5 +10 +5 Sneak attack+6d6 high elves or gnomes of any sort. 17 +12/+7/+2 +5 +10 +5 +13/+8/+3 +6 +11 +6 Dwarven infiltrators, enhancing their 18 class skills with the dwarven racial traits, 19 +14/+9/+4 +6 +11 +6 Sneak attack+7d6 20 +15/+10/+5 +6 +12 +6 Trap Sense+4 make highly effective underground adventurers.

It is only appropriate, the Basiran dancers believe, that death be recognized as well. Death dancers tend to venerate the Harvester of Souls, the Rotlord, or the Fate Scribe. Many of them wear the colors of their god, and some paint their faces to resemble skulls. The painted faces of the death dancers often get them confused for Bonedancers by hasty or ignorant folk. Death dancers often appear at funerals, to aid in mourning and sending off the deceased. Death dancers have other roles as well, and some speculate that these dancers actually aid chosen victims into the afterlife.

Someone who infiltrates is someone who deliberately puts themselves into dangerous surroundings for purposes as varied as acquiring information, sabotage, or seeking out some item or person. Infiltrators try to blend in with people and a particular locale, trying to fit in so that they can avoid suspicion. The stakes are high; many nations and kingdoms treat enemy warriors who have slaughtered hundreds of a kingdom's soldiers with far more mercy and respect than they do an enemy saboteur whose biggest attacks against a kingdom have been against a few warehouses full of grain.

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